Online Bingo — Real-Time Gaming
Develone's real-time multiplayer online bingo platform: players buy credits, play cards in live rooms and compete for prizes that are paid out automatically when each game ends.
What it is
Standard 5×5 bingo (75 balls) played in real time over WebSocket, with configurable rooms and a full admin back-office.
Who it's for
Entertainment operators, clubs and communities that want to monetize live bingo, and hosts who create and run their own rooms.
Features
- Real-time gameplay: WebSocket-synchronized games, ball calling, winner detection and a progressive jackpot.
- Configurable rooms: card price, call speed, win pattern, visual theme and public or private (invite-only) rooms.
- Host system: any user on a plan creates and monetizes their rooms, with a commission credited in real time at the end of each game.
- Payments: credit purchases via MercadoPago (ARS, BRL, CLP, COP, MXN, PEN, UYU) and Stripe (USD, EUR), with idempotent webhooks.
- Subscriptions: monthly plans (Free, Host Starter, Host Pro) that credit credits automatically.
- Withdrawals: bank transfer, MercadoPago, PayPal and USDT, with manual approval and instant balance hold.
- Referrals: handle-based code with automatic role promotion (Community Manager at ≥10 verified referrals).
- Live chat, rankings, transaction history and profile with avatar.
Back-office
Full admin panel: players, rooms, hosts, games, 5×5 patterns, themes, credit packages, plans, payments, withdrawals, reports (daily/weekly/monthly revenue, per room, top players), bans and referrals.
Business rules
- Per-game split: ~65% to the prize, ~10% to the jackpot, ~10% to the host, the rest to the platform.
- Critical logic in the backend; crediting via validated, idempotent webhooks.
- Audit of sensitive actions and concurrency control (anti-fraud).
Stack
Node.js · WebSocket · React · PostgreSQL · MercadoPago · Stripe · AWS.